System: D&D 5e
Format: Solo Campaign Engine / TTRPG Supplement
Status: In Development (Prototype)
[ COMING SOON... ]
🌌 A boy broken by design. A sky too vast to face alone.
The campaign tracks an original character named Flint. Stolen as a toddler by a subterranean cult and trapped for twenty-five years inside an 18-inch stone sarcophagus, his biology was systematically alchemized into an organic tracking weapon. When a gravity anomaly shatters his prison, he executes a brutal breakout and collapses at the tropical gates of Nicodranas.
Taken in by the Mighty Nein, the campaign replaces traditional XP tracking with three interlocking mechanical progress variables:
And introducing the definitive engine fail-safe...
⚙️ One Character, Three Separate Rulesets
To prove the structural balance behind this solo-survival engine is stable, I've translated how Flint's metrics scale across alternative histories:
"Break out your dice, and grab a snack. Throw on the playlist, turn up the bass. It's time to break the factory." — The Executioner [ Contact ]